E-Learning SaaS revamp

Summary

Blendedx is an e-learning module on the CKLS SaaS by CrossKnowledge. It allows organizations to create engaging and customizable training programs using videos, quizzes, articles, and collaborative activities. The goal is to deliver interactive, blended learning experiences that combine digital content with live or virtual sessions

Role

Role

Product designer

Client

Client

CrossKnowledge

Industry

Industry

E-Learning

Number of users

Number of users

3.6 Million

Solution

Solution

Desktop - Mobile

Key skills

Key skills

UX - UI - Research - Analytics

Problems Identified

-Confusing and discouraging user experience, while initial curiosity was high, learners quickly lost motivation due to a cluttered, unintuitive, and outdated interface.

-Critical accessibility gaps, no support for screen readers, poor keyboard navigation, low color contrast, and non-compliance with basic accessibility standards, making the platform exclusionary.

-Poor mobile usability, the design was not optimized for learning on the go, leading to frustration and disengagement among mobile users

My role

-I led UX research, wireframing, and usability testing, ensuring a smooth, engaging, and motivating experience for learners

-I restructured the information architecture and redesigned the user flows to make learning paths intuitive and easy to follow.

-I introduced WCAG-compliant accessibility guidelines, optimized contrast & typography, and designed with screen reader and keyboard navigation support.

-I created a new design system with reusable UI components, ensuring scalability, consistency, and efficiency for future product iterations.

-I redesigned the mobile-first experience, ensuring responsive layouts, faster load times, and seamless cross-device learning.

Design Thinking process

Building solution using double diamond process

Discover Workshops

Meeting with stakeholders to identify business and product goals, understand technical and time constraints, and review the product’s history.

User research

Personas, for who we are building for

12

Users were recruited

80%

of tasks only were succesfully completed

of tasks were succesfully completed

75%

of users would continue using this product

of users would continue
using this product

25%

of users complained about a specific training

of users complained about
a specific training

of users feel that
the product is not appealing to use

User flow

Shaping Blendedx through insights

Wireframing and testing

Blueprints that breathe, testing with care

Visual identity

Creating a design system from scratch

UI design

Build to enhance your learning experience

Accessibility

Keyboard navigation

Reflections & Future Directions

Results & impact

  • The user experience became cleaner, more intuitive, and motivating, users could more confidently navigate their learning journeys.

  • Accessibility compliance meant learners with disabilities were no longer left behind.

  • The design system provided scalability and consistency across future releases.

  • Mobile performance and responsiveness improved, making “learn anywhere” truly possible.

Lessons Learned

  • Documentation isn’t optional, without clarity, adoption suffers..

  • Feedback are important, continuous input from users and teams keeps the system relevant.

  • The system must live and evolve, it’s not a one-time project.

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your project's potential.

Schedule a call with Farouk

Farouk GRAMI © 2025

Connect with me to explore
your project's potential.

Schedule a call with Farouk

Farouk GRAMI © 2025

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Schedule a call with Farouk

Farouk GRAMI © 2025